Symbiotic is a new international game development company consisting of highly accomplished, world-class developers from and all over the globe.
Our mission is to to make extraordinary games that become a part of players’ lives with amazing colleagues that we just love working with.
Our long-term vision is to create exceptional entertainment with love and for good.
These are our core values:
1. Understand and wow our customers
2. Have a bias towards action and entrepreneurial attitude
3. Deliver high value, not time in front of a monitor or fancy rhetoric
4. Always know why by seeking and providing context
5. Embrace change and accept mistakes as learning opportunities
6. Champion honesty, optimism and kindness
This is what makes us unique:
1. Senior and highly accomplished developers only: we're assembling a core team of proven, experienced, creative and super-collaborative developers and we're uncompromising about that
2. A lean company: we favor a few but great teammates over ballooning our company and diluting our culture and work style
3. Less Management, More Collaboration: e think game companies are regularly overmanaged and underled: processes prevail over adaptation, overused metrics trump creativity and lack of bottom-up alignment results in all the wrong objectives being completed in time. We favor close collaboration among fewer colleagues with less management involvement
4. Work Anywhere, Anytime: We would much rather work with exceptional colleagues from all over the globe than limit ourselves to whoever we can find nearby. Working remotely presents tough challenges, but they’re definitely surmountable. Limiting ourselves to an arbitrary talent pool and failing to build the strongest team possible… that could be a deal-breaker
5. No Titles: we want to focus on what matters: company values, collaboration, professional growth, responsibility, results, player satisfaction and commercial success. Title progression just has a way of forcing us to optimize for hierarchy and status, as well as creating disempowering boundaries (e.g.: "I noticed the problem, but that's not really in my wheelhouse, so I didn’t do anything about it"). We don’t think any of that matters. At all
6. Profit Sharing: typically when a video game pulls in excellent numbers, the company throws a party, hands out swag, awards everyone fancier titles and in some rare occasions, give the team a small bonus. But the profits, by and large, stay with the company and the majority shareholders. That’s not how we view the world. Only great developers can make great video games and it just doesn’t make sense to us that they’re not rewarded according to the commercial success of the product they’ve created. That’s why in addition to offering stock options to our teammates, we share a percentage of the yearly profits with the team
7. Giving Back: we also reserve a percentage of our profits (currently targeting 3%) to work with our favorite charities and nonprofit organizations. Why? Because it’s the right thing to do, because this is the type of company that we would be proud of and because it will help us attract like-minded people who are also passionate about doing their part to make the world a better place