Bij welk vakgebied past jouw onderneming het beste?
Entertainment en de kunsten
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We make casual games, TA: mature people (most of them are women).
Wat inspireert je en hoe stel je je het ontwerp van jouw onderneming voor?
For our mobile match 3 game we need game pieces (we call them marbles).
The game is almost ready to release, but we don't like our current marbles. They are causing a large amount of controversy. Everyone agrees that they look nice, but nearly everyone who sees the game mentions that they don’t think the marbles are that interesting or are competitive with other popular Match-3 style games.
My suggestion is to try a set of marbles that doesn’t attempt to be thematic. Rather than struggle to make marbles that fit the travel or city theme of the game, I would like to try some that are sparkly and aspirational, like gems. Make them items that are beautiful and that people will want to tap on. Going with gems (or something like that) will make it easier for people to get into the core part of the game and enjoy it without thinking too much about the theme and luggage and cameras and starfish...
Finaly, we need 10 pieces (.png).
Notice: game pieces (aka marbles) should be easy to recognize on small cellphones' screens.